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TO SPONSOR
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TO PARTICIPANT
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Award
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Features
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Cost/Value
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Value
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Choice
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Convenience
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SELECTED MERCHANDISE ITEM
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All participants receive predetermined item for performance.
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LOW
- Have to accurately forecast winners
- Upfront order to get good price and timely delivery
- Inventory responsibility
- May have to administer awards or handle returns of damaged merchandise
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LOW perceived
- Chances are not all winners will want or need.
LOW - MEDIUM trophy
- Has trophy significance, however, everyone got the same thing
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LOW
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MEDIUM
Low because they may have to wait.
High because everything is taken care of.
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MERCHANDISE CATALOGUE
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Participants receive catalogue of merchandise items
- Paper-based checks or Bank Account for points
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LOW-MEDIUM
- Breakage depending on how awards are paid for. (Redemption vs. Issuance)
- Administration of paper or bank account to keep track of participant points.
- If participant experiences delays or discontinued items, may complain directly to sponsoring company
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MEDIUM perceived
- May compare items to discounted retail offers
- Pricing may not reflect dollar for dollar.
HIGH trophy
- Concrete reminder of achievements and sponsoring company.
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MEDIUM
- Not all participants like to shop from a catalogue. Many prefer to see an item to make a choice.
- Doesn't account for those who prefer travel
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MEDIUM
- Have to wait for awards to arrive
- Item in catalogue may not be as appealing or discontinued
- Sizing issues can cause delays with returns
- Paper-based? - if lost, can be replaced.
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GROUP TRAVEL
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Participants, typically top performers earn a trip selected by management
- Conventions
- Seminars
- Incentive Trips
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LOW
- Sponsor gets to enjoy trip, but may be responsible for all operation details.
- Typically aimed at top performers - costs more for less winners
- Time-consuming to make travel arrangements prior to promotion and for trip operation
- Participants out of the office
- Uncontrolled variables - weather
- Pay deposits upfront, possible cancellation fees or booking problems if program results fall short or exceed expectations
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perceived
- Depends on location and if "first-class" accommoda-tions, venues & transportation are provided.
- If participant doesn't want the trip, want to travel or has been to the destination many times before, the perceived value may be diminished.
HIGH trophy
- Participants will have the experience in their memory for a lifetime.
- "Show off" photos to friends, family and coworkers
- Recognition in front of peers adds to experience
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LOW
- Predetermined destination. Not all participants will like the destination. And some prefer not travel at all.
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LOW
- May not be a convenient time to travel due to personal or business reasons
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RETAIL GIFT CERTIFICATE
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Used like cash at one specific retailer
- Dollar for dollar.
- May require specific denominations
- Typically no customization or sponsoring company identification
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MEDIUM
- Easy to administer - one-time issuance.
- Minimum administration cost
- May purchase certificates that are never used.
- May need to change award payouts to meet predetermined denominations
- No breakage
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LOW - MEDIUM
- No hidden pricing.
- Participants can take advantage of sale prices.
- Perceived and trophy value may decrease with only one retailer. If participant doesn't like retailer, may give certificate to someone else and have nothing to show or brag about.
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MEDIUM
- Choices provided by one retailer only.
- Appeal depends on individual tastes and what retailer offers.
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LOW-MEDIUM
- Participant decides when and how to use.
- May have expiration dates.
- Specific retailer may not be convenient for all participants.
- If certificate is lost, may not be replaceable.
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UNIVERSAL GIFT CERTIFICATE
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Used like cash.
- Universally accepted.
- Paper-based
- Dollar for dollar
- Usually require specific denominations
- Typically customization or sponsoring company identification.
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MEDIUM
- Easy to administer - one-time issuance
- May purchase certificates that are never used.
- May need to change award payouts to meet predetermined denominations,
- No breakage
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HIGH perceived
- Perceived value increases with choice.
- No hidden pricing.
- Participants can take advantage of sale prices.
LOW trophy
- Because it's like cash, participant may use on basic needs like groceries or gas.
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HIGH
- Appeals to a wide range of participants.
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MEDIUM-HIGH
- Participant decides when and how to use.
- Typically no expiration dates.
- Can be used almost anywhere.
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ELECTRONIC GIFT CARD
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Pre-loaded points on a card to be used like a debit card at one specific retailer or travel supplier.
- Dollar for dollar.
- May require specific denominations
- Typically no customization or sponsoring company identification
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MEDIUM
- Easy to administer - one-time issuance.
- Minimum administration cost
- May purchase certificates that are never used.
- May need to change award payouts to meet predetermined denominations
- No breakage
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LOW - MEDIUM
- No hidden pricing.
- Participants can take advantage of sale prices.
- Perceived and trophy value may decrease with only one retailer. If participant doesn't like retailer, may give certificate to someone else and have nothing to show or brag about.
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MEDIUM
- Choices provided by one retailer only.
- Appeal depends on individual tastes and what retailer offers.
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LOW-MEDIUM
- Participant decides when and how to use.
- Specific retailer may not be convenient for all participants
- If card is lost, may not be replaceable
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AWARD CARD One-time use Non-reloadable.
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Pre-loaded points on a card. Works like a debit card at open-ended or selected group of retailers and travel suppliers.
- Points are dollar for dollar.
- Options may include personalization of card.
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MEDIUM-HIGH
- Easy to Manage.
- Minimum administration cost.
- Typically includes printed materials to explain usage and promote awards at no additional cost.
- No combining programs or reloading points
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HIGH
- Value increases with choice.
- No hidden pricing.
- Participants can take advantage of sale prices at participating establishments.
- Choice increases perceived and trophy value.
- If sponsoring company name embossed on card offers continued reminder of program.
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HIGH
- Appeals to a wide range of participants and lifestyle preferences.
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MEDIUM-HIGH
- Participant decides when and how to use.
- Used at a variety of locations and options
- Easy for participants to track points or get assistance.
- If card is lost, may not be replaceable
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AWARD CARD Reloadable
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Works like a debit card at open-ended or selected group of retailers and travel suppliers.
- Points are dollar for dollar.
- Points can be loaded on an ongoing basis.
- Points from multiple programs combined on one card.
- Options may include customization of card.
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HIGH
- Easy to manage.
- Minimum administration cost.
- Flexibility as to the frequency of issuance and combining of programs.
- Typically includes printed materials to explain usage and promote awards at no additional cost.
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HIGH
- Value increases with choice.
- No hidden pricing.
- Participants can take advantage of sale prices at participating establishments.
- Choice increases perceived and trophy value.
- Sponsoring company name embossed on card offers continued reminder of program.
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HIGH
- Appeals to a wide range of participants and lifestyle preferences.
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HIGH
- Participant decides when and how to use.
- Used at a variety of locations and options.
- If card is lost, it is replaceable.
- Easy for participants to track points or get assistance.
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